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Studies, experiments, and unfinished things.
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MFA Coursework / Interaction
Tech A
In Class Project
Code / Data / Systems
Interactive Studies
In Class Project
This semester in Technology A was my first experience learning to code, and it opened up an entirely new way of thinking about systems, storytelling, design, and data. At its core, this class became about exploring the connective tissue of the world around us: the intangible systems and rhythms that quietly shape daily life, made visible through data, interaction, and technology.
My first project transformed the manual for a tide clock I had repaired into a website, balancing the tiny mechanical details of coding and clock systems with the larger celestial rhythms that govern the device. From there, I created an interactive world map visualizing New York City's food imports. For my final project, Drawing Time, I built an interactive camera using physical computing to record and composite data over a set period, creating a portrait of a specific space and moment in time.






Ramy Brook
Graphic Design
As a marketing intern at Ramy Brook, I worked closely with the art director to create visual assets across email, social media, and digital campaigns. I supported graphic design and photo editing needs, helping shape seasonal campaigns that stayed true to the brand's color palette, typography, and overall aesthetic. My goal was always to make the layouts visually clear and engaging while enhancing the stories each campaign aimed to tell.


City That Never Sleeps
An interactive city-at-night sketch. Building windows slowly switch on and off beneath a dark blue sky, creating a rhythm of urban sleeplessness.